Summoners war first attack crit damage. Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on. Summoners war first attack crit damage

 
 Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely onSummoners war first attack crit damage  Attacks the enemy 2 times to decrease Attack Speed for 2 turns with a 30% chance each

Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. 5 Cooltime Turn -1The DMG stat should honestly just be ATK + (ATK * CR * CD) but his equation doesn't work like this (or some % of it) at all. RYU Skills. Increase the Critical Rate of ally monsters by 24%. (Reusable in 3 turns). Good set runes for Fire Inugami, available since the early game, are Fatal and Blade sets with lot of attack and crit damage. Lv. It does a 10k hit, with 50% crit damage (no +CD%) then it will do a 15k hit. The Orbia stats. Then, you would need 2000 ATK to hit for 6000. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 2 Damage +10% + Lv. Unlike those two. Attacks an enemy 3 times. + Lv. 53= 4002Wind Striker (Skill – Triple Crush): (Effect changed) If the enemy has no beneficial effects after the first attack, the second attack is activated → If the first attack lands as a Critical Hit, the second attack is activated. Afterwards, attacks all enemies 2 more times, increasing the duration of harmful effects granted on them by 1 turn each. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 20% additionally when you land a Critical Hit. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 20% additionally when you land a Critical Hit. + Lv. There are 5 elements that your monsters can belong to. (Reusable in 4 turns) + Lv. 2 * attack) + (5 * hp) Basically attack barely affects the damage, as can be seen by applying attack buff and seing a very small increase in damage For speed though. 2 Damage +10% + Lv. 3 Damage +10% + Lv. (Reusable in 4 turns) + Lv. If you do a 10k hit with attk attk attk and it crits, it'll do 15k. Stats. 3 Damage +10% + Lv. (Reusable in 4 turns). then having 3 skillups into that skill means s = 0. 3 Damage +10% + Lv. [Automatic Effect] + Lv. (Reusable in 4 turns) + Lv. People usually don’t like to use slot 4 runes with ATK% on them as the main stat, due to the fact that using the Crit DMG% runes means you can get way more damage than with just substats alone. + Cooltime Turn -1. Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect of the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Camilla Skills. Attacks all enemies 2 times with the energy of pitch-black darkness. Despair. 2*. Base on my understanding, crit damage deals a lot more damage. In your case, only skill 1 cdmd or skill 2 cdmg will be applied upon attacking. Attacks the enemy target to inflict damage. Not only does she effectively boost everyone’s Speed and Attack Stats accordingly due to her abilities, but she’s also capable of breaking the Toughness of enemies and inflicting Fire damage over time (DoT). on a crit based monster ( monster with a guaranteed/naturally high crit rate) that CC rune is not needed, so if you replace it with crit damage and use 2 att% thats 126% to attack and (idk whats the max for a crit damage % so lets go with 63%) and 153% to crit damage. Chemical_Pyro •. 0. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters; Light Monsters; Monsters Grade . 3 Damage +10% + Lv. Once you have reached the maximum amount of artifacts, if the chest at the end of dungeons contains an artifact, the chest will not appear at all. Newbies first Lushen = 6k-7k while being slow as dirt and used with Chloe. His second skill is a three hit on single target with each hit having a 75% chance to defense break the target on max skill up. Crit. You probably got a few 100% Critical Rate monsters laying around, such as Verdehile and Astar. HTMO794 • 3 yr. Damage +10%. 2 Damage +5% + Lv. Rate Crit. To determine the base damage of his first skill, one need only multiply the two numbers together. they are not the exact same stats. The skill modifier is unknown but you can guess it going. Is it just another way of C2US…Nidhugg. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. + Lv. Amber Skills. Rate Crit. 3 Damage +10% + Lv. 80/7=11. [Automatic Effect] + Lv. 5 Cooltime Turn -1 Defense is better. 3 Damage +5% + Lv. 3. Additionally his attacks doesn't land as glancing hits. Except his 2nd skill does 15% of his max HP as damage. The Orbia stats. Shun Skills. You can check by using various buffs in ToA floors you have beaten and compare the difference in damage for the Defense and Attack Buffs. The damage increases according to your Defense and ignores the target's Defense if it is lower than 50% of your. Attacks the enemy to stun for 1 turn with a 30% chance. All skills scale and easy to skill up and rune. 6 Cooltime Turn -1Sieq (Fire Hellhound) is a good attack monster in Summoners War. Then, make skill 4 into something. This skill has a 70% chance to activate the Swo + Lv. While players can rely on their guildmates and friends to carry them through the White Shadow Castle raid, this guide will show players how to succeed on your own and how to group up with random players. Upgrade your gear cautiously, ensuring that you’re investing in pieces with the right sub-stats. 3 Harmful Effect Rate +5%. " I've personally sent an enquiry to c2us regarding cdmg's stats on artifacts. Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. + Lv. Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: Min: 4275 Max: 7260. Unleashes an accurately aimed deadly thrust. Cdmg as bad helps with waves, but it is not useful for the boss stages where he ONLY. Crit. Lv. 67 max crit rate rolls to get to slot 4. So I'd still use hp% on slot 4 in his. value for CRIT Rate is 100% and 400% for CRIT DMG, so it is highly important to check these values when. Strikes the [Hidden Aim] pose. 4 Damage +10% + Lv. The damage increases according the number of beneficial effects removed. (Reusable in 4 turns). Chain Attack (280%) Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. + Damage +10%. . Speed Crit. 4 Cooltime Turn -1As the other Panda Warriors, the first skill is a multiple hit DEF break: also for this reason Mi Ying aìcan deal a lot of damage if runed properly. Decreases the damage that your allies take by 200% of your Defense until the next turn starts. (Reusable in 5 turns) + Lv. 3 Harmful Effect Rate +10% + Lv. So far I found two uses for him: Good counter for Kinki: his passive is essentially a built in spd damage artifact, which means he doesn’t need any stat (e. Increases your Attack Power for 2 turns, and inflicts damage that ignores all damage reduction effects. Recently on a thread, someone said that a rep from C2Us told them no crit damage effects stack. + Lv. Runes are found in special sets of either two or four, with the completion of a set giving a special bonus, in addition to the individual bonuses of runes. Yaku: With a self-buff on skill 1, max hp damage and continuous damage on skill 2, and five attacks with a 25% chance to ignore defense on skill 3, not to mention awakening into a 15% crit rate bonus, this little guy was made to wreck bosses. Leader Skill. If the enemy's attack lands as a Glancing Hit, counterattacks with [Iron Uppercut]. (Reusable in 5 turns) + Lv. Each strike reduces the enemy's Attack Bar by 20% (Reusable in 5 turns) + Lv. 5 Cooltime Turn - 1Summoners War: Sky Arena Wiki Monsters Element. (Reusable in 4 turn (s)) Skill 3: Crime Alert: Attacks all enemies, decreasing their Attack Bars by 50% each and weakening their Defense for 2 turns. (Reusable in 4 turns). ago. 5 Cooltime Turn -1 + Lv. A +15 2/4/6 bonus can be compensated for in 2 good runes' substats. Stats. they are not the exact same stats. 2 Damage +10% + Lv. damage% on 4th slot. 3 Damage +10%; Lv. While players can rely on their guildmates and friends to carry them through the White Shadow Castle raid, this guide will show players how to succeed on your own and how to group up with random players. Attacks all enemies 2 times, the first attack decreasing the Defense for 2 turns and the second. This implies that she is great to use against Dungeon Bosses . The [Hidden Aim] pose disables after you attack on your turn. (Reusable in 4 turns) + v. Wind Warbear : Ramagos 1. So when crit rate = 100%, Crit Damage = 50% . Summons a teddy bear to attack the enemy. 5 Cooltime Turn -1Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. 3 Attack Bar Recovery +5% + Lv. Rate Crit. Inflicts damage to all enemies with a deadly scythe. 2 Damage +10% + Lv. Most people will ostensibly advise Rage/Blade and similar combinations with 2 and 6 slots being attack, and the 4 slot Crit Damage, but while these well-intentioned summoners are not wrong,. Second is lanett third skill, I believe these values can be found online somewhere not sure where tho. Rashaka have something like (130+ 1. Attacks the enemy to disturb its HP recovery for 2 turns with a 70% chance. + Lv. 3 Harmful Effect Rate +10% + Lv. 6 Cooltime. I do agree Lyn is best off enemy hp though. Before nerf he hit for around 100k s3 After his buff, 140k After his nerf 120k. Imesety Skills. (Reusabl + Lv. Damage Resistance Accuracy; 100: 30%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: Min: 4710 Max: 7995. Even if you have a balanced spread (20% crit damage, 20% attack), the result may not be necessarily the same. Yaku: With a self-buff on skill 1, max hp damage and continuous damage on skill 2, and five attacks with a 25% chance to ignore defense on skill 3, not to mention awakening into a 15% crit rate bonus, this little guy was made to wreck bosses. Attacks the enemy with an ally at the same time with [Cross Attack]. 4 Damage +10% + Lv. The only saving grace seems to be that it works against non-Bomber Ignore DEF units such as Lushen. The optimizer will include these stats into its calculations and suggest the most suitable builds. Attacks the enemy, decreasing its Attack Speed for 2 turns and freezing the enemy for 1 turn. 2 Damage +5% + Lv. 2 Recovery +5%. 4 Damage +10% + Lv. 4 Harmful Effect Rate +5%. + Lv. /25att. + Lv. Newbies first Lushen = 6k-7k while being slow as dirt and used with Chloe. The cooldown time for [Blade Dance of the Reaper] won't be activated if the enemy gets defeated. Lushen Skills. Guild War Defense. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to get hilariously insane full crit rate subs then grinding attack/crit damage and speed. (Reusable in 5 turns) + Lv. 2 you don't have high and low damage received. We have the upgrade of Abyss dungeons for GB and DB. Reddit Post:. This monster scales purely off attack. 05+Attack*360 (made up the numbers, but that is how the damage formula would look like). Increases the Attack Power of ally monsters in the Dungeons by 33%. Summoners War: Sky Arena Wiki Monsters Element. 4 Damage +10% + Lv. Some Summoners invest in CRIT-related stats to build her as an attack type since her attack skills inflict considerable damage and both her recovery and damage increase based on the ATK. Engraving 4 pieces of this Rune will increase the Monster's Attack Speed by 25%. Attacks an enemy 4 times, with each attack having a 50% chance to weaken the Defense for 2 turns. ATK and CD in calculations already include all buildings, leaderskills, buffs, and (Fight) runes. 2023-01-27. of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack. Defense evens out the damage you are taking i. first calculated with half dmg without any artifact impact. 5 Cooltime Turn -1 + Lv. attack, crit) apart from speed to do damage - and because all his hits are single hit, if. The attack animations of raoq s1 and s2 are completely same so some ppl thought raoq uses s1 to attack when raoq uses s2. Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. -> With max tower, + guild you get +56% atk, while you get 25% cd with tower, + skill up (that count as cd in crit dmg calculation), so its almost even. for a monster with 300 speed, it will add 240 damage to each hit on an attack. Increased crit rate is good for nukers like Katariina or Lushen and. Recovers the HP by 30% of the damage dealt with every attack during your turn. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. Damage Resistance Accuracy; 96: 15%: 50%: 15%: 0%: Level. She buffs def & attack, she slows enemies (& stun as well if equipped with despair runes set), she applies glancing hit. [Automatic Effect] Damage +5%. Crit. 4 Cooltime Turn -1 + Lv. Damage = TotalAttack ∗ ( [1 + SkillUps] + CritDamage) * Multiplier. 4 Cooltime turn -1; Skill 3: Sanctuary: Removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30% (Reusuable in 6 turn(s)) Lv. Rage. Summoners War: Sky Arena Wiki Monsters Element. Rate Crit. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. 94 = 1746 bonus attack. (Reusable in 3 turns). But also Pensal (1# ranking) took atk% over crit. Attacks the enemy target to inflict damage. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 10% additionally when you land a + Lv. Remember that if Chakram Dancer and Boomerang Warrior are in the same team, some of their skill will be buffed. 6 Damage +10% + Lv. Causes an elemental explosion to attack an enemy. Slot 4 Crit Rate runes are…situational. Deals great damage to a single target or applies harmful effects to reduce its battle ability. 4* {ATK}) Attacks an enemy and recovers all allies by 50% of the inflicted damage. Farm it in Faimon’s Volcano and Dragon’s Lair. Deva, the Light Chakram Dancer is a good damage dealer monster in Summoners War that has also some crowd control and ignore defense ability. The core of this build relies on the 35% attack bonus provided by Fatal runes. 2 Damage +10% + Lv. Join demone aka demonevational in this video as we talk theory on crit rate vs crit damage in summoners war sky arena. ago. Deva, the Light Chakram Dancer is a good damage dealer monster in Summoners War that has also some crowd control and ignore defense ability. This attack will deal more damage according to your Attack Speed. (Reusable in 6 turn (s)) How to get: Mystical. As you can see, Chow clearly does more damage when his attack is higher, than putting emphasis on HP. bomban • 8 yr. Attacks all enemies 3 times. 3 Damage + 10% + Lv. ago. Skill 2: Arrest: Blinds the enemy and inflicts damage up to 3 times. 3 cases. (Reusable in 4 turns) + Lv. Without knowing all three of attack crit rate and crit damage, you are asking an impossible question. Attacks all enemies 2 to 3 times. I run 1. Kroa’s abilities, such as attack speed up, precision up, and crit rate up, make it a formidable monster on the battlefield. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Summoners War runesThe normal attack throws a bat to attack a targeted enemy twice. + Lv. 76 max rolls difference. The damage ratio could be like Enemy HP*. Fire Monsters ; Water Monsters. the second one would be too high on the attack side. Up to a maximum of six runes may be equipped to a monster, although they must be bound to a monster in order to. Additionally, if there's Boomerang Warrior included in the team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn. dmg. 3 Damage +5% + Lv. fandom. 43. 6 average rolls or 9. But mostly rage+blade is come with 1 set. Well on Verdehile for example you obviously want 100% crit. 5 Damage +10%. Arena Offense. If an enemy or ally dies when this skill is on cool down, [Endless Death] will instantly be reusable again. I built my Dominic attack,crit damage, speed and devilmoned him when he first came out. With these try to be more picky. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. I follow the recommended leader skills for a safe R5 setup - which are Defense (Skogul), Crit Rate (Hwa) and Resistance (Tesarion/Praha). Has no cooldown time. I do agree Lyn is best off enemy hp though. • 8 yr. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. If I can recall, the bombs do stack (I faced a double fire joker team before) but it maybe cleanse/resisted too. Blocks all enemies (boss excluded) from removing harmful effects for 1 turn. Just pulled Miles and was pleasantly surprised at how he performs. Homunculus Skills. I'm not sure if he somehow takes skillups into account averaging out damage or what. 7* {ATK} Show Skill Ups. TotalDMG = ( (Attk x SkillMultipier x CDMG x DMGReductionFactor) x DMGdealtonElement + AddedDMGprop. 5 sec for the result to return. + Damage +10% + Cooltime Turn -1. " I've personally sent an enquiry to c2us regarding cdmg's stats on artifacts. Also recovers HP by 50% of the inflicted damage. Bale bs5: 75k ehp. The only big issue is when you use atk lead, but it. Add Shihwa to your monsters! Shihwa (Fire Nine-Tailed Fox) is a good attack monster in Summoners War. Damage Resistance Accuracy; 104: 15%: 50%: 15%: 25%: Level Stars HP Atk. 5* {ATK}) Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. Damage increases accordingly to your Attack Speed. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. in my test it was split by 2. + Lv. When powered up, the bonus provided by the main property increases, with. Guild War Defense. 4 Attack Bar Recovery +10%Post-buff, then, we have about 2478 attack, 3469 after factoring in skills. Later you can switch to Violent and Revenge set runes: this build can be very fun and useful since theese rune's procs will overlap with the ones granted by Raoq's first and third ability. (1. 2 Damage + 5% + Lv. The damage is proportionate to the attack speed + Lv. Here's my explanation. 3 Damage +10% + Lv. However, attack based healers like Mihyang will usually call for slot 4 ATK% runes. All skills scale and easy to skill up and rune. Lighting Emperors introduce a new mechanic with their passive ability that they all share: Knowledge. Instantly gains another turn if you get + Lv. Increases the chances of receiving a glancing hit by 70% and the damage dealing to an enemy by 200% if you're attacked while in this pose. His passive is what makes him a deadly opponent: it offsets all the incoming. Always. 2 Damage +5% +. (Reusable in 5 turns) + Lv. 3 Harmful Effect Rate + 10% + Lv. Attacks all enemies with winds of sand, decreasing 30% of their Attack Bar and also their Attack Speed by 2 turns with a 50% chance. Increases the Attack Power of ally monsters in the Arena by 33%. This is particularly useful on units with high values of attack on their first skill or special attack effects. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%. 5 Cooltime Turn -1Pierces the enemy with a sharp icicle. (Reusable in 4 turns) Multiplier: {ATK}* ( {SPD} + 30)/150 x3. So the perfect setup would be an attack artifact with main stat attack, quad roll CD + converted atk buff and a additional dmg by %atk, as well as a wind artifact with main stat atk and quad roll atk buff effect. 3 Damage +5%; Lv. With a decent crit rate or a crit rate leader skill, you can expect to be landing 4–6 dots on this skill. Looking for mainly off of the monsters hp, not off enemy hp. 4 Damage +5% + Lv. 3 Damage +10% + Lv. This means that a crit damage rune will probably land a bigger punch than an hp% rune because the added damage essentially comes into calculation after the defense block. Moria Skills. (Reusable in 2 turns) + Lv. The normal attack throws a bat to attack a targeted enemy twice. Inflicts continuous damage for 3 turns if you get a critical hit. Reddit Post:. Skillups don't actually multiply onto the end, they add into the existing multiplier. (Reusable in 4 turns) + Lv. 5 Cooltime Turn -1Karl (Dark Neostone Fighter) is a nice attack monster in Summoners War featured in the May 2017 Hall of Heroes. If you use 58/6=9. 5 (ignoring defense) The best substats are damage dealt on water, first attack crit damage, and cdmg as good. Well on Verdehile for example you obviously want 100% crit rate. Engraving 4 pieces of this Rune will increase the Monster's Critical Damage by 40%. + Lv. If the number is the same as the previous number, the attacks ignores the enemy's defense. 2 Damage +10% + Lv. 27+36=63. Rage. 4 Damage +10% + Lv. Deva’s first skill, Crescent Moon Slash, attacks the. Hello I got an attack artifact with a substat that says "[Skill 4] CRIT DMG +15%". 400 damage per card withought attack buff on your Lushen to be able to oneshot the trashwaves (while having 100% CR!). Damage is base (base damage+modifiers)*crit modifier. Arena Defense. Obs: TotalAttack = BaseATK(White)+BonusATK(Green) The part in Bold is what matters to us, since the multiplier is a fixed amount for. Lv. (Reusable in 3 turns) + Lv.